Third Stroke Edited in Edit Mode
Figure 18.30
Third Stroke Vertices selected,
Translated and Rotated
As you can see, even with a simple demonstration with three Strokes the content of the Outliner
Editor can be confusing. Instead of using the default names automatically added by Blender it is
better to rename according to components of your model.
After converting a Path to a Mesh and Editing the Mesh the original Stroke remains which you
may then convert a second time creating Path then a new Mesh.
18.7 Modeling a Dragon
A few simple Strokes, and a little imagination, will produce interesting results.
Figure 18.31
Front Orthographic View
Strokes Drawn
View Rotated
Geometry Applied to Path
Edit Mode
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